Short narrative and psychological experience about the loss of one’s sense of identity, perception, and strange sensations...

You are a patient who can no longer recognize yourself. In an attempt to understand what is happening, a doctor conducts a series of experiments to help you.

The game is built almost entirely around dialogue, interspersed with small experiments involving observation and choice.

There are three canonical endings (my favorite is 3/3), as well as a secret ending.

WHO I AM was developed for the Week Sauce 57 game jam, with the theme “One Sense Missing.”

Credits


Tools

Dialogic 2.0 Alpha 20
Copyright © 2020-present Emilio Coppola and contributors
Licensed under the MIT License.
Dialogic

Fonts

Portuguese / English
Home Video Font

Japanese
Japanese Font

3D Models & Assets

Scientist — Scientist PSX Style
Subject — Male Character PS1 Style
Environment — Sci-Fi Pack
Office Chair — Office Chair PSX
Computer — PSX Computer Pack
Environment — PSX Retro Interior Pack
Desk Lamp — PSX Style Desk Lamp
Clipboard — PS1 Style Patient Sheet with Clipboard
Water Cooler — PSX Style Opulent Office
Computers — Retro Sci-Fi Computer Asset Pack
Revolver — PSX Revolver Pack

Audio

Typing Sound Effects
Copyright © 2020 Tim Krief
Licensed under CC BY-SA 4.0

Sound Effects
TocToc — jankooiker
Door — cdangels
Footstep — Nox_Sound
Writing — khenshom
Fluorescent Light — kyles
Gunshot — morganpurkis
Drawer — quantumriver

Music

Safe Space — OpenGameArt

Updated 1 day ago
Published 4 days ago
StatusReleased
PlatformsHTML5, Windows, Linux
Authoranderdot
GenreVisual Novel, Puzzle
Made withGodot
TagsHorror, Indie, Multiple Endings, Mystery, Narrative, PSX (PlayStation), Sci-fi, weeksauce
AI DisclosureAI Assisted, Code

Download

Download
who-i-am-1.0-win.zip 122 MB
Download
who-i-am-1.0-linux.zip 112 MB

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