Who I Am
Short narrative and psychological experience about the loss of one’s sense of identity, perception, and strange sensations...
You are a patient who can no longer recognize yourself. In an attempt to understand what is happening, a doctor conducts a series of experiments to help you.

The game is built almost entirely around dialogue, interspersed with small experiments involving observation and choice.
There are three canonical endings (my favorite is 3/3), as well as a secret ending.
WHO I AM was developed for the Week Sauce 57 game jam, with the theme “One Sense Missing.”

Credits
Tools
Dialogic 2.0 Alpha 20
Copyright © 2020-present Emilio Coppola and contributors
Licensed under the MIT License.
Dialogic
Fonts
Portuguese / English
Home Video Font
Japanese
Japanese Font
3D Models & Assets
Scientist —
Scientist PSX Style
Subject —
Male Character PS1 Style
Environment —
Sci-Fi Pack
Office Chair —
Office Chair PSX
Computer —
PSX Computer Pack
Environment —
PSX Retro Interior Pack
Desk Lamp —
PSX Style Desk Lamp
Clipboard —
PS1 Style Patient Sheet with Clipboard
Water Cooler —
PSX Style Opulent Office
Computers —
Retro Sci-Fi Computer Asset Pack
Revolver —
PSX Revolver Pack
Audio
Typing Sound Effects
Copyright © 2020 Tim Krief
Licensed under CC BY-SA 4.0
Sound Effects
TocToc — jankooiker
Door — cdangels
Footstep — Nox_Sound
Writing — khenshom
Fluorescent Light — kyles
Gunshot — morganpurkis
Drawer — quantumriver
Music
| Updated | 1 day ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5, Windows, Linux |
| Author | anderdot |
| Genre | Visual Novel, Puzzle |
| Made with | Godot |
| Tags | Horror, Indie, Multiple Endings, Mystery, Narrative, PSX (PlayStation), Sci-fi, weeksauce |
| AI Disclosure | AI Assisted, Code |





Leave a comment
Log in with itch.io to leave a comment.